![]() Supported Development Platforms: Any which support Unreal Engine Texture Resolutions: 4096x4096 body, face and hair 2048x2048 or 2048x1024 all the other parts ![]() Vertex counts of characters: 8319-25000 (for lightest and heaviest, depends how many parts are on the characters) ![]() Number of characters: countless character variations You can get a Cape cloth simulation from Master_04 and _05 geometry, check the video aboveĪnimated: can use any animation for UE mannequin As a reference was used SK_super_m_55_body_22 character Ragdoll Physics setup video instruction is here. Or download 3DSMax 2022 files with the initial skinned characters, build them there and export FBX to UE You can build new character variation, from separate parts, included in this pack, with the engine tools. ![]() This pack contains either separated parts and pre-constructed characters. ![]()
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